Quest Academy · Ages 9-10
Design Cycle: Need, Ideas, Prototype, Test, Improve
Use a simple design cycle to respond to a user need and revise a prototype based on testing evidence.
12 pagesCreative & Design subjectCreative process, design and visual communication focus
This printable is provided for a parent, teacher or grown-up to download or print. Child-facing BrightPencil practice stays inside the guided learning hub.